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Advanced [show]


Einkil Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: Einkil wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Einkil was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Persistence. Bonds: Adventurer, In love, Enemies. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Einkil Goldfinder, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Eye agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Manfred was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Job. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Manfred Addington, Male Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emeny Clive, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Emeny was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emeny took refuge in the ruined castle and found the beat up spear and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Emeny was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of her sister; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Nature, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Emeny Clive, Female Human Warlock 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Cloak Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her fur is yellow and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Detective business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Cloak Of World, Female Tabaxi Cleric 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long golden hair kept up in a rat tail. Her fierce violet eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: She was born in a small plains village. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.

Motivation: An old rival family wants her found; and regain custody of her son

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Commoner 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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