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Advanced [show]


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern woman wears tattered old clothes. Her white hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the east. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is a Doppelganger in disguise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and to get a good night's sleep

Ideals: Athletic, Pacifist. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Thea Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)17 (+3) 12 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back black hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Navigator like her father before her.

Motivation: She has decided she is irredeemable; and expand her business

Flaws: Disease. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Goodbarrel, Female Halfling Warrior 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Adrik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head, and carries monstrous two handed axes. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and human compassion

Ideals: Fighting, Opinionated. Flaws: Racist, Disease, Insomniac. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Adrik Strongheart, Male Dwarf Adept 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Lapis lazuli (15 gp).


Social Check DCs


Nija Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, green, dusty cloak. Her hair is purple and curly. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: In love. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Nija Sorrow, Female Tiefling Druid 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Right-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no fur. His copper eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Locksmith, but he was a colossal failure. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, PTSD. Bonds: Job, Religious, Military. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Right-Handed In the Storm, Male Tabaxi Aristocrat 3
Medium (6'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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