Riswynn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized grey coat, and a wedding ring on her left hand. She has auburn hair. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Riswynn never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Half-Orc compassion; and she's repulsed by the pc
Flaws: Antagonistic, Racist. Bonds: In love, Attractive. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Half-Plate.
Pelt Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her white fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has dedicated herself to building a better village for her children.
Motivation: She wants to meet her childhood hero.
Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Amber (150 gp). Chrysoberyl (150 gp). Black star sapphire (600 gp).
Baz Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair is knotted and matted. He has several tiny aquamarine earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To clean up the streets.
Ideals: Philantrophist, Gifted. Bonds: Rich, Guardian, Job. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp.
Sekhmet Open, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Sekhmet does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the east. When Sekhmet reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Flaws: Insomniac, Impulsive, Depressed. Bonds: Immigrant, Military, Poor. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp. 1 Silk rope.
Vlorn Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white leather gloves, a white jacket, and tight pants. He has a long red beard with little hanging trinkets. His fierce violet eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vlorn is combative with any and all who dare try his patience in the slightest.
History: He was raised in a island tribe. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Justice. Flaws: Shy. Bonds: Nature, Criminal record, Job. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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