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NPC Generator

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Advanced [show]


Dondon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his trident. His auburn hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Dondon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Dondon Fastfoot, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Red-brown spinel (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and carries sais. He wears his golden hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Rael was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Family. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Rael Horineth, Male Elf Warrior 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Oblar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Oblar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Oblar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oblar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Oblar and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Military, Immigrant. Occupation: Sage

Voice: German accent

Attributes [hide]

Oblar Fastfoot, Male Halfling Adept 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. 7 Acid flasks.


Social Check DCs


Cumpen Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple blue robe with pastel stripes complete with hood. She has brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cumpen Boondiggles, Female Gnome Paladin 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 20 (+5)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp. Coral (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered monstrous two handed axe and tarnished spear as well. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Slave. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Stanford, Male Human Warlock 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs

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