Peter Stanley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly longswords and halberds. His brown hair is smooth and relatively long. His eyes are brown.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. He moved out east to avoid the crime he committed. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Bonds: Attractive, Criminal record, Guardian, Family, Nature. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 300 sp. Jade (150 gp).
Criella Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor, and she perpetually has her halberd ready. She keeps her white hair in a pixie cut. Her silver eyes peer out from beneath her small black hat.
Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Criella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Criella. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Rich, Attractive, Job. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Half-Plate.
Eldon Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Navigator. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Navigator, Eldon learned a great deal about his mother's area of expertise. A gifted student he started as a Gardener, but he got bored and became a Navigator. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 4 Smokesticks.
Helja Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is physically well-built. Her hair is red and curly. Her eyes, though not visible through her cowl, are brown.
Personality: She dislikes all the random violence that takes place in the north. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. Helja abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Pacifist, Opinionated. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Pink pearl (100 gp). Red-brown spinel (100 gp). 1 Chain shirt.
Mordai Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Mordai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Mordai studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
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