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NPC Generator

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Advanced [show]


Jarsali Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of luck around her neck, and a longsword on her belt. She wears her brown hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with poetry.

History: Born in a small village she learned the ways of the warrior from her father. She has had some formal poetry training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Joker, Artistic. Bonds: Attractive. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Jarsali Lepus, Female Half-Elf Warrior 3
Medium (4'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Daar Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman tends to wear a large black jacket, and sports empty pouches on her belt. She has wavy blue crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Poor, Job, Criminal record. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Daar Daardendrian, Female Dragonborn Bard 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Oriax Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His blue hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Oriax Panic, Male Tiefling Expert 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raam Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. He has no hair. His eyes are white and beady.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Insane, Fearful. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Raam Wisdom, Male Tiefling Druid 3
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp.


Social Check DCs


Ohr Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports white clothing, slightly heavier than average wear. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Ohr Kelsey, Male Half-Orc Aristocrat 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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