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NPC Generator

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Advanced [show]


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears baggy grey pantaloons and a brown scarf. Her hair is long and golden with streaks of blonde, and is pulled back with small grey clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants her loneliness to end.

Ideals: Joker. Flaws: Ugly, Insane, Disease. Bonds: In love. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Sannl Graybeard, Female Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Seebo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a longbow. His hair is black and very short. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seebo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seebo. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Seebo Scheppen, Male Gnome Rogue 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Red spinel (70 gp).


Social Check DCs


Ghûra Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: Ghûra speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ghûra was born with his father's beautiful face. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Priest.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Bonds: Poor, Attractive, Slave, Job, Family. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Ghûra Deighton, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Sapply Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is auburn, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: The child of a Barber, who enjoyed hunting, Sapply was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Nature. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Sapply Loofollue, Male Gnome Ranger 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Theodoric Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries whips. His white hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Theodoric Walpole, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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