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NPC Generator

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Advanced [show]


Ronobe Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is thinning but still full. She has red eyes and a green hat with a blue feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Ronobe lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Ronobe Vice, Female Tiefling Wizard 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red-brown spinel (140 gp).


Social Check DCs


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. He has several tiny jet earrings on each ear.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Tailor.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Bonds: Rich, Job, Slave, Military. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Ansley, Male Human Druid 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)18 (+4) 18 (+4)13 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp. 1 Masterwork studded leather.


Social Check DCs


Dalgal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Guard uniform. He has wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Guard, Dalgal learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Secretive, Insomniac. Bonds: Job, Attractive. Occupation: Guard

Voice: German accent

Attributes [hide]

Dalgal Holderhek, Male Dwarf Ranger 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp.


Social Check DCs


Ida Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. She sports a flattop hair cut. She has a dull look in her blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ida took refuge in the large cave and found the beat up hammer and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Philantrophist, Optimist. Flaws: Secretive. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Ida Firahel, Female Half-Elf Bard 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 30 pp. 1 Chain shirt.


Social Check DCs


Caramip Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She has a very tight haircut. Her blue eyes peer out from beneath her broad blue hat.

Personality: Eccentric and domineering, Caramip will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born into a rich family. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Caramip Nucklestamp, Female Gnome Warlock 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 19 (+4)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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