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NPC Generator

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Advanced [show]


Markosian Blur, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her red hair is lengthy and is close to two feet long. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Markosian was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out

Flaws: Mundane. Bonds: Attractive, Job, Slave, Rich, Religious. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Markosian Blur, Female Tiefling Ranger 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Isabella Shelby, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. She has styled her silver hair well, parting it to the right. Her blue eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.

History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Poor, Nature, Adventurer. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Isabella Shelby, Female Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Aust Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has shaved his head bald. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Aust Sherman, Male Half-Elf Wizard 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Rhodochrosite (14 gp). Onyx (60 gp). Blue sapphire (600 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Altho Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a red coat. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Altho was born with his mother's beautiful face. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful, Insane. Bonds: Attractive, Debt. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Altho Bigheart, Male Halfling Druid 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Hirrathak Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Hirrathak studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Hirrathak Verthisathurgiesh, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Carnelian (50 gp).


Social Check DCs

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