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Advanced [show]


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He has moderate length cinnamon fur. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Poor, Military. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Pelt In the Storm, Male Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)17 (+3) 12 (+1)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Kristryd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and she perpetually has her club ready. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kristryd took refuge in the large cave and found the beat up club and armor she uses now. She has drifted from career to career and currently works as a Healer.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Job, Nature. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Kristryd Aranore, Female Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Markosian Beauty, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a well pressed and immaculate suit (or dress). Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are silver and beady.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She now owns her own business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Markosian Beauty, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Xanaphia Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears bulky violet painted plate armor. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Xanaphia was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Xanaphia Morris, Female Half-Elf Druid 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. White pearl (40 gp).


Social Check DCs


Purah Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. Her blue hair is thinning but still full. Her eyes are white and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: She was born a particularly ugly child, much to the horror of her parents. Purah was born on a far northern forest where she grew up under the tutelage of her father, an expert Dyer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: German accent

Attributes [hide]

Purah Vice, Female Tiefling Ranger 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 10 (+0)17 (+3)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Bloodstone (20 gp).


Social Check DCs

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