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Advanced [show]


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Verna Underbough, Female Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Nora Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and muscular, this southern woman is wearing a long, brown, dusty cloak. Her long auburn hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.

History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Fighting. Flaws: Lazy, Ugly. Bonds: Military. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Nora Deepdelver, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tight fitting brown shirt and pants. Beneath his clothing is a huge mess of scar tissue. His white fur has been sun bleached extensively. His yellow eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate, Gifted. Bonds: Slave, Nature, Adventurer. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

River Mist, Male Tabaxi Paladin 2
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 230 gp.


Social Check DCs


Spring Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries with her a set of greataxes on her belt, each one with a amethyst on the hilt. Her fur is gray and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to make people angry or surprised. Spring enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Expand her business; and she feels kind of lost in life

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Depressed. Bonds: Job, Adventurer. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Spring Candle, Female Tabaxi Warlock 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 15
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Jasper (30 gp). Violet garnet (800 gp).


Social Check DCs


Merihim Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Persistence. Flaws: Secretive, Mundane. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Merihim Rapture, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)19 (+4) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs

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