Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized opal on his right hand. His blonde hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves singing and to teach people singing more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Immeral was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well.
Ideals: Artistic. Bonds: Rich, Attractive, Job, Family. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. 1 Chain shirt.
Dalaba Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, tan, dusty cloak. She wears a colorful flower in her blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.
History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Masterwork Common Melee.
Gerald Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blonde hair up. His thin eyebrows rest above his beady hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Rock crystal (40 gp).
Dazzazn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He is physically well-built. His scarlet crest, when down, is lengthy. He has gold eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Spy again; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic, Mundane, Ugly. Bonds: Job. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Ranged Weapon.
Eiravel Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his shortbow, and his gloved hand is found clutching a shortbow. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Eiravel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
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