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Advanced [show]


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Map Maker, Gilthur learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has worked as a Map Maker like his father before him.

Motivation: He's in love; and he wants to get laid

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Nature, Has a crush. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Srorthen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green tunic with black highlights, and long violet pants that bunch up around his shoes. His bronze crest is braided into rings. His eyes are red and catlike.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Srorthen Ophinshtalajiir, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Chalcedony (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Ownka Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). She has moderate length white hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Ownka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Flaws: Disease, Depressed. Bonds: Attractive, Military, Rich. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Ownka Huckabee, Female Half-Orc Commoner 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Windy Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her fur is beige and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Bowyer born in the past three hundred years. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Windy is combative with any and all who dare try her patience in the slightest.

History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.

Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Job. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Windy Shoe, Female Tabaxi Monk 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. Aquamarine (600 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Marigold Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized red coat. She is muscular with a powerful set of arms. Her auburn hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.

History: Born to a pair of adventurers, Marigold grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Marigold Brushgather, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs

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