Naeris Horineth, Male Elf [Permalink]
Personal [hide]
Description: This western man prefers to wear blue clothing when he does not wear armor. His clothes are grease stained in places. He has wavy black hair. His eyes, though not visible through his cowl, are blue.
Personality: He has always had a great fascination with Elven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Slave, Attractive. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 gp. 1 Half-Plate.
Merihim Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a green collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His silver hair is matted, messy, and big. He has a dull look in his silver eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Cynical, Depressed. Bonds: Military, Religious. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Melech Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Merchant does. He has red hair. His eyes are black and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Melech has worked very hard to control his curse. He has worked as a Merchant like his father before him.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Flaws: Antagonistic, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Everburning torch. 1 Everburning torch.
Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). After a long history of fighting, Gormogord and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Red garnet (80 gp). 1 Masterwork Common Melee.
Vanuath Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.
Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Healer, Vanuath learned a great deal about his father's area of expertise. A freak accident while working with his Laborer father left him crippled. He has set out to sabotage the competition.
Motivation: Further expansion of business; and doesn't want to be a healer and was forced into it by his family
Flaws: Hedonist, Disease. Bonds: Job, Family. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Coral (60 gp). Zircon (70 gp). Jet (60 gp). Chrysoprase (70 gp). 1 Masterwork studded leather. 1 Half-Plate.
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