Tim Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy violet suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful slaver made him what he is. A gifted student he started as a Miller, but he got bored and became a Mason. He struck the Mason job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Extrovert. Bonds: Attractive, Religious, Mentor, Job, Criminal record. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Golden pearl (160 gp).
Boddynock Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Boddynock was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son; and further expansion of business
Flaws: Ugly. Bonds: Has a crush, Job, Rich, Family. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jade (150 gp). Jade (150 gp). Bloodstone (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Dagger Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a pastel suit, blue shirt, and red tie. She has moderate length yellow fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Halfling culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the south to a Farmer, Dagger learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Farmer job now, and dutifully fulfills any obligations she has.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Insane, Racist. Bonds: In love, Job, Rich. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Cask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has moderate length orange fur. Her eyes are blue and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: She was born on a small isolated farm. She worked as a nervous Cook and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Shax Random, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She carries with her a set of spears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is singed and shortened. She is baby faced.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born several months after her father was called into army service. Through the years after Shax was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Shax's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2300 sp.
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