Gilbert Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He wears his red hair down. He is very pretty but has cold, dead eyes.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gilbert has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Thea Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her right hand. Her hair is silver and curly. Her violet eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Thea never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Fighting. Bonds: In love, Poor. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears a brown costume with the symbols of magic on his torso. His white hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Darrak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Gifted, Philantrophist. Bonds: Military, Has a crush. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Ulla Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a blue suit, tan shirt, and grey tie. Her brown hair is styled in orderly dreadlocks. She has hazel eyes and a blue hat with a tan feather.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Ulla took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Optimist, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp. 1 Darkwood Shield.
Ahrim Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries daggers. He keeps his long red hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Philantrophist. Bonds: Attractive, Family, Poor. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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