Orla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman has the majority of her body covered in plate. With wild golden hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her poetry dream.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 200 sp.
Dean Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light violet in addition to tight pants, and is pretty ugly. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He wants to get laid; and to settle down with his crush
Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 sp. Jeweled anklet (1000 gp).
Althaea Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her long auburn hair is drawn into a two foot long braid. Her blue eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born at the edge of vast forest. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.
Motivation: She seems to be bored by most things; and she is greedy
Flaws: Insane, Impulsive, Mundane. Bonds: Nature, Rich. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Krimmon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears white cloth garments or leather armor. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Dyer job and began his own company from there.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Optimist. Bonds: Slave, Job. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Jebeddo Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy blue suit. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: Born in the west to a Barrister, Jebeddo learned a great deal about his father's area of expertise. He worked as a nervous Barrister and found it very stressful. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Ideals: Joker. Bonds: Attractive, Religious, Job, Adventurer, Family. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 15
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!