Gildmak Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a red costume with the symbols of death on his torso. His whole body is exceptionally muscular. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. A delicate silver chain set with a tourmaline (80 gp).
Dynamic Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears tattered old clothes. Her cinnamon fur is long and unkept. She wears an eyepatch.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Flaws: Ugly. Bonds: Slave, Military, Job. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp.
Kerkad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy green suit. His bronze crest is braided into rings. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Kerkad's homeland. Kerkad decided to take the middle way and become a bodyguard. After a long history of fighting, Kerkad and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 380 gp.
Quarethon Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brass crest kept up in a rat tail. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 350 gp.
Balam Idea, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Balam was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Bonds: Attractive, Rich, Family. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Tourmaline (70 gp). Zircon (30 gp). White pearl (70 gp). 1 Masterwork Common Melee.
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