Mella Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears an entirely tan suit with grey socks and a vest with buckled shoes. She has silver hair. Her eyes, though not visible through her cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mella took refuge in the ruined castle and found the beat up dagger and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.
Motivation: She doesn't get along with people that don't share her tastes; and she's attracted to the pc
Ideals: Impeccable. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1800 sp.
Seraphina Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly falchions and ceremonial daggers. Her hair is short and white. Her eyes are hazel and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Seraphina was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Seraphina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Bonds: Criminal record, Religious, Immigrant, Family, Rich. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Smoky quartz (80 gp).
Chenna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large red jacket. She is portly but not overly obese. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born several months after her mother was called into army service. Her childhood dream was to be a Scribe, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by goblins. Chenna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: To get a good night's sleep; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Military, Job. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 70 gp.
Susannah Richie, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. She wears a deerstalker hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.
History: Gifted from a young age, Susannah studied abroad. She dropped out of school before completing her studies. Some 3 years later her spouse died after the birth of her son. Heartbroken, Susannah never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Logical, Gifted. Bonds: Poor, In love. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Arannis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His white hair and beard is wavy and long. His eyes are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is obsessed with finding treasure.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Bonds: Adventurer, Poor, Immigrant. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!