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Advanced [show]


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue top hat and blue clothes. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Mason, but he got bored and became a Carter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Justice, Logical. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Boddynock Murnig, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Varg Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white tunic with brown highlights, and long violet pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has worked as a Interpreter like his father before him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Impulsive. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Varg Harlow, Male Half-Orc Ranger 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)7 (-2) 10 (+0)12 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Vilberg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting black shirt and pants. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Vilberg was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Vilberg Marleigh, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Shax Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green armored body suit, with a simple white line shooting up and back down, and sports empty pouches on her belt. She has done her best to style her purple hair to look like a famous performer. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Shax was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: Sabotage a competitor; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Shax Wisdom, Female Tiefling Fighter 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Marigold Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bather does. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has slicked back auburn hair. She has gray eyes and a white hat with a brown feather.

Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Bather. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Job, Mentor. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Marigold Goldfound, Female Halfling Commoner 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs

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