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Advanced [show]


Shifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He is portly but not overly obese. His brown fur is heavily combed to the right. His eyes are likewise green.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Actor business at a young age. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Religious. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shifting Wind, Male Tabaxi Wizard 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1300 sp. 1 Superior lock.


Social Check DCs


Luthra Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Attractive, Rich. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Luthra Welber, Female Gnome Monk 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Jarana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown cloak and cross-gartered yellow stockings. Her chestnut hair is braided into rings. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: She was born at the edge of vast mountains. She moved from fad to fad and when she turned 15 she discovered dancing. She used her abilities to travel the world and help people.

Motivation: She is greedy; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted, Artistic, Philantrophist. Bonds: Nature, Rich. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Jarana Glanhig, Female Dwarf Monk 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Donella Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear blue pants and tee shirts, and sports empty pouches on her belt. Her golden hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich western family. When Donella reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Donella Tarkelby, Female Gnome Fighter 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His fur is greying and his face has many wrinkles. His copper eyes are passionate and lively.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Justice. Bonds: Attractive, Immigrant, Enemies, Poor. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Lone Moon, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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