Bolhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin white vertical stripes and green pants. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Bolhild studied abroad. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To find somewhere to settle down; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
Possessions: Just what you see.
Vicky Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her bow ready. Her silver hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: Vicky wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Vicky was raised in a hard working conservative environment. She worked as a nervous Fletcher and found it very stressful. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Smoking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His fur is lavender, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with writing.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Rock crystal (30 gp). 1 Banded mail.
Elegant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light brown in addition to tight pants. His lavender fur is drawn into a tight pony tail with a card scrunchie. His fierce yellow eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Job, Mentor, Family. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
Bundrigo Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He struck the Shepherd job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Rose (70 gp).
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