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Advanced [show]


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his pastel robe and has his nunchaku always slung over his shoulder. His long cinnamon fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Leaf was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Leaf Timber, Male Tabaxi Warrior 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear ponchos typically of a light white in addition to tight pants. She has a very tight haircut. Her eyes are violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Merla was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Religious, Adventurer. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Merla High-hill, Female Halfling Paladin 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)16 (+3) 18 (+4)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 gp.


Social Check DCs


Bulzo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Bulzo hails from a village terrorized by gnolls. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Bulzo Stoutman, Male Halfling Druid 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 18 (+4)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 800 sp.


Social Check DCs


Yvonne Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with wide-brimmed hat. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Yvonne was born on a far eastern forest where she grew up under the tutelage of her father, an expert Layabout. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Yvonne Rothenel, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp.


Social Check DCs


Decarabia Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor, and carries falchions. She wears her silver hair up. She has gold eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her 10th year, her parents were killed by a giants raid, leaving Decarabia alone in the world. After a stint in an orphanage, she was adopted. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Religious, Enemies, Family. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Decarabia Strength, Female Tiefling Druid 3
Medium (4'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs

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