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Advanced [show]


Tawar Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her auburn hair is styled in orderly dreadlocks. Her fierce amber eyes like to dwell on things.

Personality: She is happy with her job as a Roofer. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Tawar grew up listening to her mother's many stories. A freak accident while working with her Carpenter mother left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and to be a carpenter again

Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Tawar Shirley, Female Half-Orc Bard 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp.


Social Check DCs


Kasdeya Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has a slight overbite and is overall scrawny. She has dyed her greying red hair a little too much giving a sharp red color. Her black eyes are passionate and lively.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. In her 15th year, her parents were killed by a brigands raid, leaving Kasdeya alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of brigands

Ideals: Logical. Flaws: Secretive. Bonds: Adventurer, Enemies, Criminal record. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Kasdeya Art, Female Tiefling Monk 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dariff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a top hat to hide her balding. She has gleaming, smiling brown eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Dariff was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Job, Nature. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Dariff Aranore, Female Dwarf Barbarian 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Watson Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is short and golden. He has brown eyes and a red hat with a brown feather.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Watson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Watson decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Watson Appleblossom, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length golden hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born in the west to a Ruler, Mardnab learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Family, Religious. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Mardnab Boondiggles, Female Gnome Fighter 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. Banded agate (15 gp).


Social Check DCs

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