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Advanced [show]


Cressel Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: Cressel was born in the north. At a young age he loved to build and create. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Disciplined, Gifted, Persistence. Bonds: Adventurer, Attractive. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Cressel Wary, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 18 (+4)15 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. He wears a wide-brimmed hat to hide his balding. He has hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Woods, Male Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. Red spinel (140 gp).


Social Check DCs


Whurbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish white hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Whurbin's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Family, Immigrant, Religious. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Whurbin Strongheart, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 13 (+1)7 (-2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His amber eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Alvyn Munggen, Male Gnome Adept 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Mozikth Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His gold crest is smooth and relatively long. His thin eyebrows rest above his beady gold eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Mozikth Caavylteradyn, Male Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 40 pp. Lapis lazuli (14 gp).


Social Check DCs

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