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Advanced [show]


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a small hat upon his head. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and to unite with his sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Immigrant, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Godfrey Hadley, Male Human Paladin 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman wears rags and sports a simple walking cane. She wears her blonde hair up. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Sculptor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Disease, Insane. Bonds: Poor, Criminal record, Job. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Sannl Dankil, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Sora Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her black crest is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: This woman loves writing and to teach people writing more than just about anything. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To pay off her debts; and to reunite with her old friends

Ideals: Artistic. Flaws: Lazy. Bonds: Rich, Adventurer, Debt. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Sora Sumnarghthrysh, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Pink pearl (50 gp). Citrine (80 gp). Aquamarine (600 gp).


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple blue line shooting up and back down. She has a moderate pudge and is not very fit. Her long yellow fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Sun studied abroad. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 3 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Guardian, Immigrant, Job. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Sun Of Snakes, Female Tabaxi Wizard 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, tan, dusty cloak. She wears a feathered hat to hide her balding. She has several tiny amber earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Symma Horcusporcus, Female Gnome Aristocrat 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs

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