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Advanced [show]


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Leaf In the Wind, Male Tabaxi Barbarian 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Werydd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She has no hair. This amber eyed westerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Werydd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: To prove her worth to the world; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Impulsive, Depressed. Bonds: Military. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Werydd Battlehammer, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1400 sp. Freshwater pearl (7 gp). Tourmaline (110 gp). Eye agate (7 gp).


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his white fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Quick hails from a village terrorized by brigands. His childhood dream was to be a Sage, but he was a colossal failure. He became a Tailor soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Optimist, Impeccable. Bonds: Rich, Enemies, Job. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Quick Wind, Male Tabaxi Bard 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1000 sp.


Social Check DCs


Naill Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His golden hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Disease, Hedonist, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Naill Casilltenirra, Male Elf Commoner 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +7

Possessions: 160 gp.


Social Check DCs


Emen Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a white and green handkerchief worn on her left side. She keeps her blonde hair in a pixie cut. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is lazy, self-centered, vain, and jealous.

History: Emen was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life; and a strong sense of loyalty to halfling people

Flaws: Racist, Selfish, Insomniac, Depressed. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Emen Darlington, Female Half-Orc Expert 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs

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