Avice Everleigh, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely brown suit with violet socks and a vest with buckled shoes. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Avice took refuge in the large cave and found the beat up morningstar and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Tabaxi compassion; and a need for knowledge about a nearby landmark
Flaws: Depressed, Racist. Bonds: Religious, Nature, Adventurer. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear green tank tops with violet pants. His crest is brass and curly. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Heskan was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sailor. He left for the north, certain he would find work there.
Motivation: He seems to be bored by most things.
Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Sailor
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Red spinel (150 gp).
Zepar Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black armored body suit, with a simple tan line shooting up and back down. He has styled his purple hair well, parting it to the right. His fierce white eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Malachite (10 gp).
Kilia Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.
History: Born in the east her family was never financially stable. Kilia was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Merchant. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and an old rival family wants her found
Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Poor. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp.
Alvyn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and black handkerchief worn on his left side, and carries pickaxes. His long golden hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Gifted, Logical. Flaws: Addict. Bonds: Job, Poor. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 17000 sp. Iolite (70 gp). Jet (150 gp).
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