Cloud In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is cinnamon and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Cloud grew up listening to his father's many stories. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Obsidian (5 gp).
Lorilla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her small hat is riddled with cuts and holes. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp.
Erky Reese, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.
Personality: Erky is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. In his 18th year, his parents were killed by a gnolls raid, leaving Erky alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Eldon Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born in the west. Eldon was born on a far western desert where he grew up under the tutelage of his mother, an expert Priest. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 19000 cp.
Howard Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and curly. His eyes are hazel and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp. Freshwater pearl (4 gp).
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