Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long auburn ponytail with little hanging trinkets. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Miller, Caramip learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Addict. Bonds: Religious, Job. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee.
Rimple Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a violet scarf. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a Stetson hat to hide his balding. His amber unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Disease. Bonds: Military, Nature, Job. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Bloodstone (50 gp). Azurite (8 gp). Chrysoberyl (140 gp).
Trym Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Shepherd. Her tied-back hair is blonde. Her ears are large.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of southern immigrants she idolized her mother. She worked as a nervous Shepherd and found it very stressful. She has set out to sabotage the competition.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Silent Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. Her fur is cinnamon, silky, and of moderate length. Her fierce green eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Painter for hire.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Nature, Job, Rich. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Black pearl (600 gp). Jasper (70 gp). Freshwater pearl (16 gp).
Cockaby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is styled in orderly dreadlocks. His eyes are green and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.
History: He got into the Bowyer business at a young age. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Addict. Bonds: Job, Slave. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 3000 cp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
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