Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His silver crest is smooth and relatively long. His eyes are red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Addict. Bonds: Poor, Debt. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 gp. Red spinel (90 gp). Jet (90 gp). Alexandrite (800 gp). Azurite (15 gp).
Orla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" eastern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is well kept. She has green eyes and a blue hat with a grey feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also hits on women, regardless of circumstances.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Revenge; and she desires power and/or immortality
Flaws: Depressed, Antagonistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 6000 sp. Red-brown spinel (120 gp). Chrysoprase (70 gp). Onyx (70 gp). Obsidian (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Alice Prescott, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her white hair is cut short. Her eyes are likewise green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her father. Her necromantic abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2000 cp.
Veit Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and golden. He wears an eyepatch.
Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Mentor. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
Urshar Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her silver hair is lengthy. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Laborer business at a young age. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has worked as a Laborer like her father before her.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
