Greeba Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she very much looks the part of a Barrister. Her golden hair is greasy and uncared for. She has several tiny amber earrings on each ear.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Barrister, Greeba learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Barrister for hire.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp. White pearl (100 gp).
Luthra Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She usually wears her blue robe and has her halberd always slung over her shoulder. Her red hair is heavily combed to the left. Her eyes are likewise gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.
History: Born in the west her family was never financially stable. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted arcane powers by her dying brother.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Debt. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a white costume with the symbols of her god on her torso. Her white hair is thinning but still full. This hazel eyed easterner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.
History: Seraphina lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seraphina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seraphina. Days after completing her studies, news broke out that her hometown was attacked by orcs. Seraphina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: A rival would like her out of the picture; and someone believes her a fraud
Flaws: Ugly. Bonds: Family, Has a crush, Criminal record, Enemies. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Jet (100 gp).
Diesa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey trousers with red and black striped suspenders. She wears various colorful collared shirts. She is physically well-built. She has styled her brown hair well, parting it to the right. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a criminal king-pin and mafia family Her father took her hunting and taught her how to get in the mind of other creatures. She became a Hunter soon after.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Moss agate (4 gp). Alexandrite (400 gp). 1 Masterwork Common Melee.
Traulam Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Bricklayer. She is tall, broad shouldered and powerfully built. Her golden hair is thinning but still full. Her thin eyebrows rest above her beady amber eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.
History: Traulam lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Recently the stress of being a Bricklayer has made it difficult for her to sleep.
Motivation: Her spouse's relatives view her with great suspicion; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy, Insomniac. Bonds: Family, Job. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
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