Bilbron Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. His skin is also unnaturally pale. He has a black handlebar mustache and slicked back black hair. He has brown eyes and a tan hat with a brown feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Flaws: Ugly, Hedonist, Antagonistic. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 380 gp.
Nalaed Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a top hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new armorer responsibilities is difficult
Flaws: Hedonist. Bonds: Rich, Military, Adventurer, Job. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Flask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered lance and tarnished hammer as well. Her brown fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Crown-heir, who enjoyed hunting, Flask was taken on many hunting expeditions. Through the years after Flask was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Flask's mother didn't care for her much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Nature. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp.
Seven Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. He has moderate length red fur. His thin eyebrows rest above his beady amber eyes.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Slave, Immigrant. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 4 Alchemist’s fire. 2 Antitoxin. 4 Alchemist’s fire.
Kerkad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this man is dressed in an above average manner. His black crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
