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Quarion Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a yellow and red handkerchief worn on his left side, and a wedding ring on his left hand. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Quarion studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Gifted. Flaws: Mundane. Bonds: In love, Rich, Has a crush. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Quarion Caphaxath, Male Half-Elf Ranger 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 190 gp.


Social Check DCs


Raam Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length dark red hair. He has black eyes and a black hat with a red feather.

Personality: Raam wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Raam studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Raam Sanity, Male Tiefling Barbarian 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Aquan, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Anverth Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear tan pants and tee shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anverth was born with his father's beautiful face. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Insomniac, Secretive. Bonds: Poor, Adventurer, Attractive. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Anverth Umbodoben, Male Gnome Cleric 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Right-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur is short and brown. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Disciplined. Bonds: Attractive, Enemies, Military, In love. Occupation: Architect

Voice: Stutters

Attributes [hide]

Right-Handed Candle, Female Tabaxi Druid 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Grigi Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt, and carries flails. She has slicked back red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 10th year, her parents were killed by a illithids raid, leaving Grigi alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Grigi Soames, Female Half-Orc Rogue 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnome
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp.


Social Check DCs

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