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Advanced [show]


Medrash Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Medrash will drive conversation. He plays an instrument quite well.

History: Gifted from a young age, Medrash studied abroad. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: To settle down with his crush.

Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Medrash Chumbyxirinnish, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)18 (+4) 14 (+2)9 (-1)
Skills Acrobatics +3, History +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp. Alexandrite (200 gp). Zircon (20 gp). Black pearl (200 gp).


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. She wears a feathered hat to cover her moderate length brown fur. Her eyes, though not visible through her cowl, are green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Windy On the Water, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. She keeps her gray fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.

History: Seven was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she's in love

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Seven Of World, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Insane, Depressed. Bonds: Poor, Mentor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Peter Blankley, Male Human Wizard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp. Coral (40 gp).


Social Check DCs


Yurgunn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. She keeps her long white hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Yurgunn studied abroad. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Yurgunn Thrahak, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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