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NPC Generator

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Advanced [show]


Ghâm Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple black robe with green stripes complete with hood. His skin is also unnaturally pale. His hair is cut close to his head. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Ghâm was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Nature, Military. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Ghâm Cumberbatch, Male Half-Orc Paladin 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized jet on her left hand. Her blonde hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Rose grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Wildheart, Female Halfling Paladin 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Glim Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His hair, while still mostly red, has prominent grey streaks. His eyes are amber and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glim took refuge in the ruined castle and found the beat up kukri and armor he uses now. After a long history of fighting, Glim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Glim Lingenhall, Male Gnome Wizard 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Silk rope.


Social Check DCs


Flask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of hand crossbows on her belt, each one with a sapphire on the hilt. Her gray fur is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Flask was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has worked as a Bellfounder like her mother before her.

Motivation: Wants to raise her children well; and to unite with her brother

Ideals: Fighting. Bonds: Attractive, Job, Family. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Flask Candle, Female Tabaxi Wizard 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp.


Social Check DCs


Skirt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his lavender fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: Skirt was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and wants to open a new tavern

Flaws: Insane, Addict, Mundane. Bonds: Job, Rich. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Skirt Timber, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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