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Cloak Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears tattered old clothes. He has wavy red fur. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Cloak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. When Cloak reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Family, Military, Adventurer. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Cloak Of Dragons, Male Tabaxi Bard 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Violet garnet (600 gp). Blue quartz (16 gp).


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: Eccentric and domineering, Kilvar will drive conversation. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Extrovert. Bonds: Attractive, Military, Adventurer, Job. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Kilvar Holderhek, Male Dwarf Adept 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Citrine (60 gp).


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Bertram studied abroad. Bertram was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sculptor. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Bertram Camden, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Red-brown spinel (120 gp).


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is kept up in a ponytail inside a feathered hat. Her blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Immigrant, Poor. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has shaved her head bald. Her eyes, though not visible through her cowl, are green.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Disciplined, Gifted, Justice. Bonds: Poor, Has a crush. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Menny Ironhide, Female Gnome Warlock 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Amethyst (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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