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Immeral Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow tunic with violet highlights, and long green pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Immeral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Immeral Holland, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. He wears a broad hat to hide his balding. His brown eyes peer out from beneath his broad brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Vondal was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Layabout again; and wants to open a new tavern

Flaws: Shy. Bonds: Military, Mentor, Job. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Vondal Torevir, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baradad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His crest is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a desert tribe. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To prove his worth to the world; and revenge

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Baradad Nemmonis, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Tatyan Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a fancy green dress. She keeps her brass crest in a flapper bob. Her red eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She is harsh and unforgiving.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tatyan was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She is greedy; and a deep hatred of brigands

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Tatyan Pfaphnyrennish, Female Dragonborn Expert 4
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Aquamarine (900 gp). Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


Ida Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long silver hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Persistence. Flaws: Ugly, Terse, Disease. Bonds: Rich. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Ida Qualanthri, Female Half-Elf Cleric 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 pp. 1 Chain shirt.


Social Check DCs

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