Thava Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. Her bronze crest is heavily combed to the left. Her thin eyebrows rest above her beady gold eyes.
Personality: She is a Cook first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: Thava was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Názkûga Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and black handkerchief worn on his right side. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Depressed, Addict, Fearful. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp.
Therai Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears an entirely green suit with brown socks and a vest with buckled shoes, and sports empty pouches on his belt. His hair is cut close to his head. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Addict. Bonds: Job, Poor, Family. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 19000 cp. 1 Chain shirt. 1 Darkwood Buckler.
Oskar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His golden hair is lengthy and is close to two feet long. This violet eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants revenge against gnolls; and wants his loneliness to end
Ideals: Optimist, Gifted, Fighting. Bonds: Has a crush, Enemies. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. 1 Masterwork Thieves’ tools.
Silgre Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears baggy white pantaloons and a red scarf. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: Abrasive and pushy, she has a hard time making friends. Silgre enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Hedonist, Secretive. Bonds: Rich, Religious. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Moss agate (14 gp).
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