Galinndan Othronus, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a long, tan cloak. His red hair is long and unkept. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer, Job. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Nuraval Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he usually wears his grey robe and has his warhammer always slung over his shoulder. His silver hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is afraid of men and trembles around them
History: Nuraval was raised in a hard working conservative environment. When Nuraval reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Hedonist, Shy, Fearful. Bonds: Job, Military. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Smoky quartz (70 gp).
Jezean Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her gold crest is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Flaws: Insane, Addict. Bonds: Nature, Immigrant, Family. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Heavy steel shield.
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is brown and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. He dropped out of school to support his sick mother, and resented it. He has worked as a Sage like his mother before him.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1700 sp. Pink pearl (160 gp).
Hupe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of strength around his neck, and a warhammer on his belt. His black hair is lengthy. His eyes are hazel and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Hupe hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Opinionated. Flaws: Ugly, Sensitive. Bonds: Enemies. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Common Melee.
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