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Advanced [show]


Fulbar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long silver hair kept up in a rat tail. His eyes are violet and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a fisher and was forced into it by his family

Ideals: Philantrophist. Bonds: Attractive, Nature, Rich, Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Fulbar Wildcloak, Male Halfling Paladin 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Duergath Goldfinder, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Has a crush. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Of Ivory, Male Tabaxi Aristocrat 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Murook Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a black tunic with brown highlights, and long black pants that bunch up around her shoes. Her white hair is kept up in a ponytail inside a feathered hat. She wears a mask on her face.

Personality: Murook wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Murook was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 14 years.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Athletic, Disciplined, Impeccable. Bonds: Adventurer, Job, Nature. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Murook Marlee, Female Half-Orc Rogue 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Cora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. She wears her brown hair down. Her gray eyes dart from person to person.

Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Retire the richest woman in the west; and she is greedy

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Rich, Nature, In love. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Cora Quickstep, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moss agate (11 gp). 1 Banded mail.


Social Check DCs

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