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NPC Generator

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Advanced [show]


Simon Landon, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Eccentric and domineering, Simon will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Gifted. Bonds: Adventurer, Immigrant, Family. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Simon Landon, Male Human Paladin 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ahvain Floshem, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely blue suit with black socks and a vest with buckled shoes. His hair is red and very short. His gray eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: Halfling compassion; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Religious, Criminal record. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Ahvain Floshem, Male Elf Wizard 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Aramil Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a yellow and brown robe with the hood down. His blonde hair is braided into rings. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business

Ideals: Entrepeneur. Bonds: Enemies, Poor, Job. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Aramil Runghold, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His auburn hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Barkeep, Boddynock learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and expand his business

Ideals: Joker. Flaws: Ugly, Shy, Insomniac. Bonds: Job. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Paladin 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Blossom Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely red suit with black socks and a vest with buckled shoes. Her broad hat is riddled with cuts and holes. Her fierce gray eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the east. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Tanner business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Tanner.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Blossom Shadowquick, Female Halfling Paladin 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 14
Languages Common, Halfling, Orc, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 sp. Black velvet mask with numerous citrines (50 gp). 3 Tanglefoot bags.


Social Check DCs

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