Puyet Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with her god.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of her sister; and many gnolls want her driven away
Ideals: Opinionated. Bonds: Religious, Enemies, Nature, Family. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 20 pp. Rose (50 gp). 1 Half-Plate.
Morgran Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Bricklayer. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Morgran was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and he desires power and/or immortality
Flaws: Shy, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 370 gp.
Juliana Harper, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her mother raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 1 Masterwork Common Melee.
Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest has been sun bleached extensively. He has gleaming, smiling red eyes.
Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a forest tribe. A freak accident while working with his Navigator mother left him crippled. He has never given up on his dancing dream.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur, Artistic. Flaws: Fearful, Disease. Bonds: Nature. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Zephan Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries a battered halberd and tarnished sai as well. His dark red hair is kept up in a ponytail inside a deerstalker hat. His gold eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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