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Ur-Dag Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered halberd and tarnished scythe as well. His head has been shaved. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Engraver, who enjoyed hunting, Ur-Dag was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he feels threatened by others

Ideals: Fighting, Persistence. Flaws: Ugly, Fearful, Impulsive. Bonds: Nature. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Ur-Dag Tyndall, Male Half-Orc Cleric 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 gp.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Baker does. He keeps his red fur in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Aura was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker. Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Aura Shore, Male Tabaxi Adept 1
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp.


Social Check DCs


Salanop Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a rapier. Her blonde hair is cut short. Her gray eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Salanop was born in the west. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Salanop Scheppen, Female Gnome Bard 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 300 sp.


Social Check DCs


Krakhorn Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a white and brown handkerchief worn on his left side. His black hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.

History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Krakhorn Everleigh, Male Half-Orc Fighter 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp. 2 Acid flasks.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He dresses like a well dressed Ruler does. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has worked as a Ruler like his father before him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Shy. Bonds: Job, Rich, Adventurer. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Norton, Male Human Cleric 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs

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