Gorga Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Sellsword uniform. She carries with her a set of scythes on her belt, each one with a emerald on the hilt. Her chestnut hair is smooth and relatively long. Her violet eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She has worked as a Sellsword like her mother before her.
Motivation: Expand her business.
Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Job. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 240 gp. 1 Half-Plate.
Trey Ansley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he has decided he is irredeemable
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Criminal record, Job. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 40 gp. 1 Masterwork Musical instrument.
Greeba Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of her god around her neck, and a crossbow on her belt. Her black hair is thinning but still full. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a Stylist first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.
History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Job, Poor. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.
Giselle Paxton, Female Human [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. Her auburn hair is wavy and long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.
History: Giselle hails from a village terrorized by goblins. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She's since become an addict/alcoholic.
Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted, Professionalism. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Three Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Three studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp.
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