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NPC Generator

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Advanced [show]


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered mace and tarnished scythe as well. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Olunt Trueanvil, Male Dwarf Warrior 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Cloth of gold vestments (80 gp).


Social Check DCs


Henry Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His hair is short and golden. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Henry Casilltenirra, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Healer does. His tied-back hair is golden. His eyes are brown and he is always smoking a pipe.

Personality: Eccentric and domineering, Gerald will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of eastern immigrants he idolized his father. Gerald was born on a far eastern plains where he grew up under the tutelage of his father, an expert Healer. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Thackeray, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ûshgol Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Ûshgol abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Guard job and began his own company from there.

Motivation: He's attracted to the PC; and to settle down with his crush

Bonds: Job, Adventurer, Mentor, Has a crush. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Ûshgol Webley, Male Half-Orc Warrior 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a small hat to hide her balding. She has gleaming, smiling blue eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Emerald Grass, Female Tabaxi Monk 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 11 (+0)15 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 500 gp. Eye agate (7 gp).


Social Check DCs

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