Silaqui Firahel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. With wild brown hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: Silaqui was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Justice, Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 3 Smokesticks. 2 Tanglefoot bags.
Decarabia Skill, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears green trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts. Her hair is black and curly. She wears an eyepatch.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a brothel owner, Decarabia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Roger Benson, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.
History: Born to a Barrister, his father struggled to pay the bills. His childhood dream was to be a Barrister, but he was a colossal failure. He has achieved small success as a Miller.
Motivation: He is content; and expand his business
Ideals: Athletic, Impeccable. Flaws: Addict, Mundane. Bonds: Poor, Job. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Umpen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears many layers of old clothing at all times. His chestnut hair is unkempt and raggedy. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he seems to be bored by most things
Flaws: Ugly, Mundane, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Bucklal Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His tied-back hair is chestnut. His fierce amber eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Flaws: Disease. Bonds: Job, Rich, Criminal record. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
