Zaffrab Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue shirt with thin black vertical stripes and violet pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Zaffrab was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 40 pp.
Názkûga Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He wears his blonde hair up. His violet eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: Born to a pair of adventurers, Názkûga grew up listening to his father's many stories. Názkûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's attracted to the PC; and he's in love
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 80 gp. 1 Average lock.
Dara Nailo, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. She is tall, broad shouldered and powerfully built. Her chestnut hair is long and unkept. She has several tiny jet earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them
History: She comes from a rich eastern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp.
Trym Watson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trym's homeland. Trym decided to take the middle way and become a bodyguard. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
Patrin Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear black clothing when he does not wear armor. He has styled his black crest well, parting it to the left. He has several tiny jet earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrin. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a sellsword again
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Criminal record, Debt. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
