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NPC Generator

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Advanced [show]


Nirgel Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green costume with the symbols of the sun god on his torso. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are silver.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He got into the Engraver business at a young age. He struck it rich when he found rare goods in large quantities. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Further expansion of business; and a deep hatred of orcs

Flaws: Racist. Bonds: Job, Rich, Enemies. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Nirgel Divinity, Male Tiefling Bard 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She carries a battered whip and tarnished bastard sword as well. She has silver hair. Her thin eyebrows rest above her beady green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Depressed. Bonds: Guardian. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Sannl Loderr, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Quick Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He sports a flattop fur cut. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 8 years old his parents immigrated from the south. Quick was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Painter. Days after completing his studies, news broke out that his hometown was attacked by giants. Quick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Immigrant, Enemies. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Quick Of Wine, Male Tabaxi Warrior 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Uadjit Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her pickaxe. She wears a deerstalker hat to cover her moderate length blue crest. Her ears are large.

Personality: She snorts whenever she laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Uadjit Verthisathurgiesh, Female Dragonborn Fighter 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Trym Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length blonde hair. His green eyes peer out from beneath his small violet hat.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Sherman, Male Half-Elf Barbarian 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. 7 Acid flasks.


Social Check DCs

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