Vistra Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. She has dyed her greying white hair a little too much giving a sharp white color. She has a dull look in her violet eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the east. When Vistra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp.
Avelina Rutherford, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her blonde hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Avelina studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Avelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Avelina. She used her abilities to trick people and travel the world for free.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Greedy. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Phelaia Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing a long, green, dusty cloak. Her whole body is exceptionally muscular. She wears her purple hair down. Her eyes are white and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Phelaia was raised in a hard working conservative environment. When Phelaia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: She is content; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Immigrant, Job, Military. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 270 gp.
Vezera Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her black crest is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted, Philantrophist. Flaws: Terse. Bonds: Military. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. Amber (130 gp). 1 Masterwork Common Melee.
Frouse Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Gnoll, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp.
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